Publications

Bannier, S., “Streaming Media”, in Harvey, K. & Golson, G.J. (eds.), “Encyclopedia of Social Media and Politics”, Thousand Oaks: SAGE, 2013, accepted.

Bannier, S., “StumbleUpon”, in Harvey, K. & Golson, G.J. (eds.), “Encyclopedia of Social Media and Politics”, Thousand Oaks: SAGE, 2013, accepted.

Bannier, S., “SurveyMonkey”, in Harvey, K. & Golson, G.J. (eds.), “Encyclopedia of Social Media and Politics”, Thousand Oaks: SAGE, 2013, accepted.

Bannier, S., “TwitVid”, in Harvey, K. & Golson, G.J. (eds.), “Encyclopedia of Social Media and Politics”, Thousand Oaks: SAGE, 2013, accepted.

Bannier, S., Glott, R. and Meijs, V., “How E-Inclusion and Innovation Policy Affect Digital Access and Use for Senior Citizens in Europe”, in Stephanidis, C. and Antona, M. (eds.), UAHCI/HCII 2013, Part II, LNCS 8010, Heidelberg: Springer, 2013, p. 3-12.

Richter, D., Bannier, S., Glott, R., Marquard, M. and Schwarze, T., “Are Internet and Social Network Usage Associated with Wellbeing and Social Inclusion of Seniors? – The Third Age Online Survey on Digital Media Use in Three European Countries”, in Stephanidis, C. and Antona, M. (eds.), UAHCI/HCII 2013, Part II, LNCS 8010, Heidelberg: Springer, 2013, p. 211-220.

Bannier, S. and Vleugels, C., “How Web 3.0 combines user-generated and machine-generated content”, in Runnel, P. et al. (eds.), “The Digital Turn: User’s Practices and Cultural Transformations”, Frankfurt am Main: Peter Lang Publishing Group, 2013, p. 119-131.

Mostmans, L., Vleugels, C., & Bannier, S., “Raise Your Hands or Hands-on? The Role of Computer-Supported Collaborative Learning in Stimulating Intercreativity in Education”, in Educational Technology & Society, 2012, 15 (4), p. 104–113.

De Pessemier, T., Coppens, S., Geebelen, K., Vleugels, C., Bannier, S., Mannens, E., Vanhecke, K. and Martens, L., “Collaborative Recommendations with Content-based Filters for Cultural Activities via a Scalable Event Distribution Platform”, in Multimedia Tools and Applications, 2012, p. 167-213.

Bannier, S., “Belgium”, in Barnett, G. (ed.), “Encyclopedia of Social Networking”, Thousand Oaks: SAGE, 2011, p. 70-71.

Bannier, S., “Netherlands”, in Barnett, G. (ed.), “Encyclopedia of Social Networking”, Thousand Oaks: SAGE, 2011, p. 586-588.

Bannier, S., “The Musical Network 2.0 & 3.0”, in Pierson, J., Mante-Meijer, E. and Loos, E. (ed.), “New Media Technologies and User Empowerment”, Brussels: Peter Lang Publishing Group, 2011, p. 271-284.

Vleugels, C., Verhenneman, G. and Bannier, S., “Moving from opt-out to opt-in; Online information disclosure and privacy policies in an era of personalisation”, in International Journal of Electronic Governance, (4) 1-2, July 2011, p. 156-171.

Schneider, J., Derboven, J., Luyten, K.,, Vleugels, C., Bannier, S., De Roeck, D. and Verstraete, M., “Multi-user Multi-touch Setups for Collaborative Learning in an Educational Setting” in Cooperate Design, visualization, and Engineering. Lecture Notes in Computer Science, Volume 6240/2010, 2010, p. 181-188.

Bannier, S., “Het serieuze van serious games”, in Seegers, K. and Bauwens, J. (ed.), “Maak Mij Wat Wijs”, Leuven: LannooCampus, 2010, p. 178-190.

Bannier, S., “Music and video games: a perfect marriage?”, in Weeda, M. (ed.), “Rock ‘n’ Roll High School Magazine”, Rotterdam, 2009, p. 218-223.